How Do You Continue the Main Quest After Weathertop

Yay, it's getting toxic. I was

so

waiting for it. I knew it'd happen though, so I'll stop being "devil's advocate" as you put it. You're so set in your ways and don't want to listen anyway, so there's no point.

Thomas999;n8465050 said:

What was that I said about reading posts before responding to them? I immediately went on to specify that those enemies not being beatable for weeks of realtime

That's exactly what you said inititially and it just screams: "Ah, why can't I beat it right now! Why didn't they tailor it to me so that I could just slice everything I stumble into! Now I have to keep it in the back of my mind but I don't want to. So screw it, I don't care about it anymore". This is what you said up until you mentioned the design problems. Telepathy all the way. But let's try to admit that I might have made a "hurried assumption" on my part to "connect the dots" this way. Before I forget, it's a frozen sea or even ocean there in the final battle ;) In any case, you never presented enough information to actually gather that your issue was with enemy design.

Thomas999;n8465050 said:

You also definitely talked about difficulty earlier, or in your own words, "enemies you can't beat right away".

How is that about difficulty? That's just about the fact that you can't beat someone or something at the time. It's not about difficulty, it's about availability. Yep, "hurried assumptions" on my part :D

Thomas999;n8465050 said:

Okay, now I really don't know what to make of you. Are you playing devil's advocate to "encourage me to see it a different way", are you complaining that I didn't explain an issue you actually agree with well enough at first, or are you looking to "agree to disagree" like we're colleagues who have to work together every day and you don't want to muddle the waters, as if anybody cares about you saving face or pretending to be the adult in this conversation?

I'm the one (looks like the only one) who actually cared enough to try to help you with your question. This is the first thing you have to keep in mind when figuring out what to

make of me.

Why would you want or need to do that is a mystery to me though. Yes, I wanted to note that you kind of need to be more precise when writing about things but that's a moot point now, you're fixated anyway. And an adult, huh? You're not the one to talk about adults here. You basically started this whole whine fest out of the fact that you didn't get to wear "cool armor" at the end and turned all toxic and defensive on the only person who genuinely tried to help you. Yeah, this is so mature. Take everything, give nothing and let it all burn when I'm gone, right?

Thomas999;n8465050 said:

I don't know what inside information you think you have or what ridiculous calculations you've performed to make you so certain you understand the game down to every contingency

Yeah, "hurried assumptions" alright. To all contigency, ridiculous... it's so sweet to see you go out of your way to butter it up with some venom, so to speak. Tell you what, I've completed the game 4 times since its release, including one quick "main quest only" run. This alone gives me authority to call you on your BS here. You end up level 30 before the final battle if you do nothing but the main quest. This may or may not include a few other quests that were completed when they were outleveled. This is non-negotiable and is demanded to be exactly like this solely by the game design, just so players that chose to go the fastest route through the game had a chance of completing the game without having to deal with too high a level for them quests. This is just a fact. Outleveled quests do give XP, this is again a fact, as is that you have quite a few side quests at that point that will still fall into the +/- 5 level range and will give you good XP. If that won't be enough, you still have a plethora of outleveled quest that will still progress you towards next level and all of them combined will be more than enough to let you get to your precious armor. And the questions marks, don't even have to mention them. So no, you didn't have to go grind that freaking giant to get to level 34 to wear the armor of your sickly dreams. You could have instead go and play quests, explore the content available to you, but you deliberately chose not to and then you started complaing how the game locked you out of content. This is self-contradictory on your part as hell, regardless of how you or anyone else personally think of the XP mechanics that got you there.

Thomas999;n8465050 said:

And yes, frankly, roleplaying games focused on providing immersion and realism are expected to provide clothing that at least vaguely fits the environments in which they take place and the characters' circumstances, objectives and natures, and the Witcher does exactly that, only the most appropriate of them are hidden behind pointless level-gates which are hidden behind a weird leveling curve. As I've pointed out repeatedly.

Sure they do. Just look up what armor is available in tundra Skyrim and cri-i-i-inge. Bandits in armor that barely covers anything in heavily snowed regions and that's the game that's comparable in size, scope and design and is arguably way more popular and known than the Witcher 3. Hell, the Witcher 3 is just a godsend in this departemnt here and many others. Something to be said about being nitpicky, hey? And on the point of your so craved "immersion". Just how much meta-gaming and/or fortune-telling does this kind of "immersion" entail I wonder? "Um, so I know that I'm going to do battle on "frozen lakes" so I need to wear warm armor there."

Lastly, I will again try to answer your original question:

To get the most XP out of this game, you need to follow these simple quidlines:

- Complete the quests that you're about to outlevel first. This means that if you're level 10, you go do the quest in -5 range, which is level 5. For player 11, it's 6 and so on.

- If multiple choices of such quests are available, generally give priority in this order: main quests -> side quests connected to main charactes (Keira, Triss, Krach, Yen and so on) -> witcher contracts -> other side quests. If you're sure that the lowest denominator out of that chain won't be enough to level you up, then do it first.

- Save question marks that are monster nests and abandon villages for as late as possible. They will always net you their full XP ragardless of your level and a fair amount at that.

- Outleveled quests still give XP, so complete them too if you feel like it, save them for later as well if you're this desparate about making the most out of it.

- Don't fret too much of many quests getting outleveled along the way, it's inevitable.

These are general guidlines, figure out how to make it get along with "your personal immersion" standard here on your own. I can't get in your head and tell you how you'd like it. And hey, don't bother putting together another contrived twisted "opus" on where I'm at fault and how ridiculous you think I am. This is the last I wrote to you. Good day, good sir.

mccloudmakenhaved1960.blogspot.com

Source: https://forums.cdprojektred.com/index.php?threads/how-do-you-handle-quest-levels.8460800/

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